// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "UI/Core/RuleWidget.h"
#include "UI_LevelButton.generated.h"

/**
 * 
 */
UCLASS()
class TF_20240717_API UUI_LevelButton : public URuleWidget
{
	GENERATED_BODY()

	UPROPERTY(meta=(BindWidget))
	class UBorder* LevelBorder;

	UPROPERTY(meta=(BindWidget))
	class UProgressBar* LevelProBar;
	
	UPROPERTY(meta=(BindWidget))
	class UButton* NextLevelButton;


public:
	virtual void NativeConstruct() override;

	UFUNCTION()
	void SelectLevel();
	
};
